Friend Quest 7
16-bit RPG I made as a gift for my friends.
Here's a bunch of the assets I created for the game. We used backgrounds and enemies from other games so that I could focus on the characters.











The game was hidden on a micro SD card that fit in the slot of a floppy disc. Jeremy shaved them down to the exact size! The design of the packaging references Doom labels to help sell the era.

Here's the packaging that I created to present the gift in. One side of the sleeve contains the floppy and the other an instruction manual with a larger print of the cover on the back.

Screen from the intro movie. The friends get zapped into a computer.



Play the game here, just don't expect to get all the inside jokes!
Role: Writing, Character Design, Animation
Date: Winter 2011
Timeline: Created over 1.5 months
Partner: Jeremy Abel (Dev, UI design, Game design)
About
Game I made as a gift for my friends. Players get sucked into the computer and must quest to escape!